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03 — Case Study

MedEase — A connected medication ecosystem case study

A connected medication ecosystem that helps elderly users stay independent — and caregivers stay quietly informed.

Product ThinkingIoT UXService DesignInteraction Design
Project
MedEase
Timeline
60 Days
Team Size
8 Members
Role
Product Designer
Platform
IoT · Mobile · Hardware
Recognition
Hackathon Winner

02 — The Change

We stopped designing a reminder and designed a confirmation: MedEase only marks a dose complete when sensors see the tray cleared, so caregivers read 'taken' instead of 'reminded'.

Concept · Working hackathon prototype — not deployed with patients

Context — what this is

MedEase is a concept IoT (internet-connected) medication system built in a 60-day hackathon — a cartridge-based dispenser plus a caregiver mobile app. It started as an ambient reminder lamp and was reframed once research showed reminders were never the gap.

Who it serves

Older adults managing five or more daily medications at home, and the family caregivers who worry about them from a distance.

My role — what I owned

Team
8-member multidisciplinary team
Timeline
60 days
I owned
Caregiver and patient research · Service and interaction design across device + app · Setup and reminder flows · Usability testing and iteration
I collaborated on
Concept reframe · Industrial design of the dispenser · Prototype build
Owned by others
Electronics, sensors and firmware · Hardware manufacturing

Key evidence

  • Caregiver interviews: the anxiety was never 'did they hear it?' — it was 'did they take it?'.
  • Weekly pill organisers were refilled wrong; one misplaced tablet was described as a hospital risk.
  • An unmoderated Maze study of first-time caregiver setup showed 75% success, 25% drop-off and a 68.8% misclick rate.

Why it mattered

"What would it take to make one dose feel effortless — for both the person taking it and the person watching?"

Nearly half of adults over 65 manage five or more medications a day. Existing reminders bark, buzz and repeat — but never check whether the pill was actually taken.

An elderly woman sorting her daily medication at the dining table beside a glass of water and her reading glasses
The daily ritual we designed for — quiet, careful, and easy to lose track of.

03 — Product Journey

From a lamp on a nightstand to a medication ecosystem.

Research, ideation and iteration told as one continuous shift in thinking — not four separate chapters.

Approach
Discover
Define
Develop
Deliver

01 · Beat

We started with a Smart Lamp

A gentle ambient reminder that glowed at medication times. Beautiful, calm — and completely unable to know if the dose was actually taken.

02 · Beat

Reminders alone don't solve adherence

Interviews with caregivers made it obvious: the anxiety isn't 'did they hear it?' — it's 'did they take it?'. A reminder without confirmation is just noise.

03 · Turning point

The turning point

We reframed the brief. Not a reminder. Not a lamp. A dispensing ecosystem — dose, detection and reassurance held together as one product.

04 · Beat

MedEase took shape

A cartridge-based dispenser, a caregiver app and a quiet feedback loop between them. The story of the product became the story of confidence.

Evolution sketch showing the concept moving from a smart lamp, to adding purpose, to integrating function, to the MedEase smart dispenser
The turning point, drawn out: light → awareness → habit → independence.
View research evidence — the original ambient lamp concept boardSupporting · early exploration
Hand-drawn concept board for the Ambient Caregiver Awareness Lamp, showing how it works, lamp status guide, elderly interaction, system architecture and key benefits
Ambient Caregiver Awareness Lamp — interaction, status language and system architecture sketched as one board.

04 — Design Decisions

Four choices, and what we accepted to make them.

Each decision names the situation it solved, the reasoning behind it, and the trade-off we accepted. Outcomes below were observed in prototype testing, not in production.

Decision 01

Caregivers configure medication, not patients

Problem
Elderly users misread dosage, mix strengths, and fear breaking the routine.
Reasoning
Move the cognitive load to the person best positioned to carry it. Setup happens once, in the app, by someone confident with technology.
Outcome
Zero setup friction for the patient. The device arrives already knowing what to dispense and when.

Decision 02

One cartridge per medication

Problem
Weekly pill organisers get refilled wrong. One misplaced tablet becomes a hospital visit.
Reasoning
Physical separation removes an entire category of error. Each cartridge is mapped in the app to a single medication and schedule.
Outcome
Refills become a swap, not a puzzle. Errors drop to near zero at the point of loading.

Decision 03

Sensor-confirmed intake

Problem
A dispense event is not a taken event. The gap between the two is where adherence quietly fails.
Reasoning
Weight and IR sensors verify the tray was cleared before marking the dose complete.
Outcome
Caregivers see 'taken', not 'reminded'. The number they trust is finally the number that matters.

Decision 04

Silent confirmation to the caregiver

Problem
Push notifications for every dose train caregivers to ignore them — the opposite of vigilance.
Reasoning
Default to a quiet daily summary. Escalate only on missed doses. Absence of an alert becomes meaningful again.
Outcome
Caregivers stay informed without being interrupted. Trust replaces surveillance.
See supporting decisions — connectivity and reminder escalationSupporting · 2 decisions

Decision 05

Bluetooth pairing, not Wi-Fi

Problem
Older homes rarely have stable Wi-Fi in the bedroom. Reconnection prompts destroy trust in a health device.
Reasoning
BLE pairs once with the caregiver's phone and syncs opportunistically. The device works even when the network doesn't.
Outcome
No router setup. No 'device offline' anxiety. Reliability the patient never has to think about.

Decision 06

Multimodal reminders — light, sound, app

Problem
A single channel fails for a single reason: hearing loss, silenced phone, dim room.
Reasoning
Escalate gently across senses before ever escalating to the caregiver. Dignity first, alarm last.
Outcome
Patients respond to the least intrusive cue that works for them, on their terms.

05 — Final Experience

One morning, one dose, one quiet handoff.

Instead of a gallery of screens, follow a single moment through the device, the app and the person who cares.

The MedEase smart medication dispenser showing an upcoming reminder on its circular display

Device, cartridge, caregiver app — one continuous flow rather than three separate products.

  1. 07:58

    A soft glow, not an alarm

    The device warms to life two minutes before the dose. No sound yet. The room simply becomes aware.

  2. 08:00

    Reminder, on their terms

    Ambient light, a gentle chime, and a caregiver-approved message on the display: 'Morning tablets, Amma.'

  3. 08:01

    The tray opens

    The correct cartridge rotates into position. One dose. Never more. The patient never chooses.

  4. 08:01

    Medicine dispensed

    A single tap releases the tablets into a shallow tray at hand height — designed for arthritic fingers, not fine motor skills.

  5. 08:02

    Confirmation, not assumption

    Sensors register the tray being cleared. The dose is marked taken. If it isn't, MedEase waits — quietly — before escalating.

  6. 08:03

    The caregiver exhales

    A silent tick appears in their app. No notification. Just the reassurance that today, like yesterday, is going well.

06 — Validation

What testing changed.

Two rounds of Maze studies and three rounds of in-home walkthroughs with families. Every figure below was measured on the prototype — MedEase was never deployed, so there is no adherence or business data to report.

Prototype result — moderated + unmoderated testing

92%

Task success in moderated tests

4.6/5

Perceived confidence, caregivers

3×

Faster setup after iteration 02

0

Wrong-medication events in testing

Setup

Before

12 steps across two apps and a QR flow.

After

4 steps — cartridge in, pair, name, done.

Reminder tone

Before

Fixed alarm sound that felt clinical.

After

Ambient light first, sound only if ignored.

Caregiver visibility

Before

Push notification for every event.

After

Silent daily summary; alerts only on miss.

View full artifact — Maze usability dashboardSupporting · unmoderated study
Maze usability testing dashboard for the MedEase onboarding mission showing 75% success rate, 25% drop-off and 68.8% misclick rate
Unmoderated Maze mission — first-time caregiver access. Success, drop-off and misclick rates drove the setup redesign.

07 — Outcome

What changed in the design, and what we still can't claim.

Design outcome: a dispenser and caregiver app that confirm intake instead of assuming it. User outcome: measured only in prototype sessions. Business outcome: none — the project ended at the hackathon.

Recognition

Hackathon Winner

60-day multidisciplinary sprint. Working prototype, connected app, tested with caregivers and clinicians.

Team
8 members
Prototype
End-to-end, working
The MedEase team receiving the Best Team certificate on stage at the hackathon prize distribution
Team T7 Voyager receiving Best Team at the hackathon prize distribution.

What I learned — hardware forces honesty

You can't hide a bad flow behind an animation when someone has to physically hold your product at 8am.

What I'd do differently

Test with patients living alone. Almost every walkthrough happened with a caregiver in the room, which quietly made the device look easier than it is.

What remains unresolved

Refill logistics and what happens when a prescription changes mid-cycle. We designed the happy path far better than the disruption path.

What I'd measure next

Confirmed-intake rate over a full month at home, and how often caregivers act on an escalation versus ignore it.

Closing

Designing confidence into every dose.

Next project

Museum of Spices

A cultural digital museum reframing how heritage, flavour and story travel across generations. Currently in progress.

In ProgressPreview soon↗

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PRODUCTS
TOGETHER.

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Open to Product Designer / UX/UI roles

Hi, I'm Nitya - a Product Designer / UX/UI Designer working across fintech, healthcare and learning. Currently focused on research-led, accessible product work. If you're hiring or want to talk about a project, the fastest way is email.

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